
Pedro Veneziano’s 3D Typographic Worlds
São Paulo graphic artist Pedro Veneziano builds 3D illustrations with photoreal materials — playful typographic scenes that read as objects, not renders.
Archive
11 curated projects in generative art.

São Paulo graphic artist Pedro Veneziano builds 3D illustrations with photoreal materials — playful typographic scenes that read as objects, not renders.

Joe Freedman's DuoGraph is a seven-gear drawing machine that turns a handful of adjustable parameters into endless geometric figures.

Nils Völker hung 108 toy Hoberman spheres in a Berlin gallery and wired them to move in coordinated, organism-like rhythms.

A simple interactive study in which the shape of the line is controlled directly by the movement of the mouse.

Vera Molnar builds geometric systems of black squares, then breaks them: rules followed by deliberate interference.

Chicago digital artist David Brodeur's Celestial Series imagines an alien world of berry-like plants, glowing crystals and candy-coloured orbs.

'Mirror Lake' by Katie Rose — an experiment in generative pattern and symmetry.

Frank Richter has generated art with a computer since 1990, drawing on the early precedents of computer graphics and generative systems.

Generative art by Alex Hohlov — systems that produce imagery rather than pictures drawn by hand.

Giuseppe Randazzo arranges hundreds of stones into circular fields, a monumental image produced by a computational process.

Tom Beddard writes his own software to draw line-built surfaces and fine green-and-blue meshes from simple mathematical processes.